As part of MAGFest’s Music and Gaming Education Symposium, Dylan invited Anya Combs and Sam Eng for a discussion about the trials and tribulations of working in the game industry. We talk about how we got started in the industry, difficult patches we’ve hit, and how we’ve grown from those experiences. Feel free to follow along with the panel slides.
From the panel description:
Discussions about ‘breaking into’ the games industry are well worn territory. There’s plenty of information out there already about networking, upskilling, and other common topics. But let’s say you’re already doing all of that and you’re still finding it hard getting your big break. What do you do when the going gets tough? Join us for a roundtable discussion with members from the games industry to talk about how they tackled personal challenges on their journeys to get where they are today.