Wardcast Episode 103: Trailercraft
Trailer craftsman M. Joshua Cauller talks about sculpting the perfect trailer for your indie game.
Trailer craftsman M. Joshua Cauller talks about sculpting the perfect trailer for your indie game.
Felix Kjellberg (b. 1989), oil on oak
Mike Futter — author of the Game Dev Business Handbook — joins the show to talk business, business, and PAX West.
For our one hundredth episode, we contemplate early access games, Mario’s new career, and crunch worship.
Cursed to be forever trapped in the Sonic Cycle.
Action! Adventure! Suspense! All this and more in this week’s installment!
Indie scout Callum Underwood joins the show to discuss indie game dev slang and more!
We enter a cosmos of parts of speech-obsessive game titles on this week’s episode.
Alex and Alex come on the show to talk 'Overwatch' strats and more!
Will and Dylan invite developer David Byers to brainstorm ‘D&D’ sitcoms with them.
Jay Tholen of ‘Dropsy’ and ‘Hypnospace Outlaw’ fame comes on the show to discuss indie development and working with publishers.
We scurry down the misbegotten corridors of ‘Final Fantasy’ to talk egg cups, videogamedunkey, and more!
Longtime Wardcast friend Dan Cotting joins us to determine the proper pronunciation of audio plug-ins and more.
It’s Spanish for “we’re all poor.”
Ve-a telk ill ibuout geme-a deels oun zees ipisude-a!
Ink runs down the newsprint as we pour over all of the announcements from E3!
The 1099’s Josiah Renaudin joins us to talk the gray landscapes of ‘The Surge,’ podcasting tips and tricks, and more!
We blow up our peaceful plans from last episode to debate narrative in games.
“The sick, spoilt vein that throbs inside patriotism’s animal.”
Dylan, Dan, and Mason sit down with Shawn Patton, Senior Designer at Schell Games, to discuss VR title ‘I Expect You to Die’!