It’s a new world, one where Metal Gear Solid V is in the hands of the happy masses, and we’ve barely touched it. We talk about our experience from Ludum Dare 33 and the game we created, Arbeau, with the help of Kirby Martin and Sean Harrington. We also discuss scoping and budgeting in games versus film.
Games include Metal Gear Solid V: The Phantom Pain and Mad Max.