We’re joined by Spencer Hays — running business and content over at itch.io — here to talk about the fraught debate about how to pronounce his place of work and the rackets of top level domain registration.
We dive deep on the state of game subscription services, and its direct effect on developer sustainability and mainstream game design. There’s also a whole mess of talk around algorithms and its elimination of outsider art, curation on itch, and what Spencer — a card-carrying member of the Visual Novel Defense Force — has to say about visual novels and visual novel-likes.
Games include Indivisible, Apex Legends, Afterparty, Adventures with Anxiety!, and Life Tastes Like Cardboard.