This week, we discuss our preferences in gamer chairs, follow up on the origins of Digimon, and find out who among us is a true chocolate mage.
But we spend the majority of this week talking about Doc Burford’s medium post, “i don’t think i like prestige games,” a piece where he describes his distaste with most mainstream games. It’s also a piece that folks in indie dev spaces and beyond have been using as a rallying point for their similar frustrations with AAA game design.
We dive deep into the validity of some of his criticisms while taking to task the idea of perceived intellectual superiority for disliking popular content, the difficulty in finding the historical critical response to games, and the pervasiveness in this piece and elsewhere of misconstruing one’s personal tastes with universal truths.