Ben Wander, designer at indie studio The Wandering Band, joins us to talk about what indies get up to at E3.
We also chat about his time at Visceral Games before going indie to make A Case of Distrust, the post-release slump devs can find themselves in, and building a team to collaborate on their studio’s new game, Airborne Kingdom.
We share thoughts on if there’s a benefit to having a demo for your game on Steam and the eShop, reflect on the Steam Summer Sale Grand Prix debacle, and more!