This episode, Dylan is joined by trailer craftsman M. Joshua Cauller, whose work includes trailers for games such as That Dragon, Cancer; Tricky Towers; and Poly Bridge.
Josh touches on a lot of different topics related to his craft, including how he got started, how to create player-centric trailers, and the importance of balancing emotional tension in trailers.
We also discuss the tight-knit trailer-making community, problems with indies not viewing game dev as a business, setting the right player expectations while also using emotional intelligence to craft your trailer.
Games include Celeste.