n what might be our most traditional game award, Fallout 4 excels at making you want to explore every nook and cranny of post-apocalyptic Boston.
Best Games Played 2016
These games and awards were decided during the Wardcast’s Best Games Played 2016 episode, where we considered any and all games played by the members of the Wardcast in 2016, even if they weren’t released that calendar year.
More than any Bethesda game that came before, everything in the game – from the addition of voice acting for the player character to the settlement building – is made to feel as if this is a world for you to leave your mark on. Sometimes that comes with a price, such as the sacrifice of previous Bethesda games’ amazingly creative dialog options. Dialog options have become more of a leap of faith, trusting that you’re able to interpret what the abbreviated options on the screen are what you meant to say.
But the possibilities of the world continue to be vast. Maybe you want to save your son from the hands of the Institute; maybe you want to run down some raiders in a flooded, abandoned town; maybe you want to collect every rare piece of power armor there is in the world. The choice is yours.
Even after you’ve finished the main quest and completed all the side stories and downloadable content, there’s always another rock to turn over, another corner of the world to explore, another little story told through environmental clues and terminal entries. After playing for dozens of hours, you may yet uncover another new companion to join you on your journey, making your story in this place all the more real.