This week, Matt “2Mello” Hopkins — composer, sound designer, and artist — joins us to discuss the ins and outs of audio. From working on soundtracks and compilations to differentiating composition work from sound design, we run through the gamut of audio work in games, including Mello’s conscious effort to take a step away from the industry due to its pervasive labor issues.
Mello also discusses his podcast, The Sample Study, his dream of becoming a sample historian, and the joys and stresses of running a podcast.
Games include Marvel’s Spider-Man; Subsurface Circular; Get in the Car, Loser!; and Animal Crossing: New Leaf.