Episode 233: Video Games Worldwide

We crack open the Wardcast time capsule to bring you an episode postdated January 25th, 2020, that had us conducting a then-punctual discussion about the Oscars, games, and the gaming news of the preceding months that occurred while we were otherwise preoccupied.

We (hopefully) close the book on Death Stranding, take a look at Half-Life: Alyx, try to figure out what happened at The Game Awards, discover some hot ‘sclusies on C-SPAN, and discuss the onslaught of a new console generation.

Games include Death Stranding, Halo: Reach, and Dishonored: Death of the Outsider.

Episode 232: Making Your Game, PAX East 2020

An impromptu addition to our schedule at PAX East has Dylan moderating a panel about publishing and crowdfunding with several friends from the industry. Joining Dylan back in the Bobcat Theatre are Finji CEO Bekah Saltsman, Kickstarter’s Director of Games Anya Combs, Lay Waste Games’ Co-Owner Jon Ritter, and Soft Serve Games’ Chris Wulf.

We discuss the dos and don’ts about getting outside help to make your game, including how to approach publishers, what you should have prepared when you’re asking for funding, and some tips for running a successful Kickstarter. We also get a surprise game industry announcement near the end of the panel.

From the panel description:

“Are you thinking about making a game in the next year? Have you already made a game and simply don’t know what to do next? Crowdfunding and [p]ublishing can be a great [way] to get your game out there, but the process does not begin when you launch a campaign or approach a publisher. There is work to be done before, during, and after to ensure you give your creation what it deserves! Join industry professionals to discuss their thoughts, experiences, and ask the burning questions you have.”

Episode 231: Hidden Gems of PAX East IV

We deploy a parachute full of pants to land squarely in the Bobcat Theatre to celebrate the tenth Hidden Gems panel! Joining Dylan for this momentous occasion is producer Felix Kramer, community developer Jenny Windom, and League of Heels announcer Pat Baer. Listen in as we uncover the secrets and surprises from PAX East 2020, and follow along with the panel slides here.

From the panel description:

As the cold winter winds blow outside, you venture indoors to warm yourself at PAX’s hearth. Inside, you find a treasure trove of games ready to be played, but there are so many to see, where do you start? That’s where we step in: if you’re looking for secrets and surprises from the show floor, there’s no better place to hear about them than at Hidden Gems! Join us as we gather folks from across the games industry to showcase games and experiences that you won’t want to miss.

Games include Sludge Life, Kana Quest, Ambition: A Minuet of Power, Mini Maker, Chicory: A Colorful Tale, Floppy Knights, Overpass, She Dreams Elsewhere, Knights and Bikes, Skate Story, Welcome to Elk, Minute of Islands, and Phogs!

Episode 230: Hidden Gems of PAX South III

For our third year at PAX South, we’ve brought together some Hidden Gems veterans to retake the stage at the Cactus Theatre. Join Dylan Ilvento are compatriots Harris Foster, Rami Ismail, Anya Combs, and Victoria Caña. Follow along with the panel slides here.

From the panel description:

“Welcome to PAX, a virtual cornucopia of games and wonderment! If you’re looking for secrets and surprises from the show floor, there’s no better place to hear about them than at Hidden Gems! Join us as we explore all PAX has to offer and select for you a handful of curated pieces that you’ll want to check out while you’re here.”

Games include Garden Story, Bill Hates Video Games, Calico, The Artful Escape, Infernax, Speaking Simulator, All Hams on Deck, From Rust, Fire Tower, Foregone, Magequit, Boyfriend Dungeon, and Just Shapes and Beats.

Episode 229: Have I Made It? A Discussion about Working in Games

As part of MAGFest’s Music and Gaming Education Symposium, Dylan invited Anya Combs and Sam Eng for a discussion about the trials and tribulations of working in the game industry. We talk about how we got started in the industry, difficult patches we’ve hit, and how we’ve grown from those experiences. Feel free to follow along with the panel slides.

From the panel description:

“Discussions about ‘breaking into’ the games industry are well worn territory. There’s plenty of information out there already about networking, upskilling, and other common topics. But let’s say you’re already doing all of that and you’re still finding it hard getting your big break. What do you do when the going gets tough? Join us for a roundtable discussion with members from the games industry to talk about how they tackled personal challenges on their journeys to get where they are today.”

Got a question for the show? Join us on Discord or email us at contact@ward-games.com!