WARDCAST   

Episode 185: Games Be Big

April 15th, 2019 | 12:00 pm ET

Writer and designer Dante Douglas joins the show to talk games criticism, local dev scenes, and more!

Dante Douglas — writer, designer, and one of the editors-in-chief over at Deorbital — joins the show this week, wearing the dual hats of press and developer and discussing how there’s no real division between them.

We also cover the differences we find in artistic games criticism versus mechanical games criticism and everyone’s difficulty in separating critical analysis from one’s taste in games.

Games include Hades.

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