Join Dylan and Anya Combs, senior outreach for games at Kickstarter, as we live commentate the World Cup finals.
Anya dispels Kickstarter myths, shares how to build a community when running a Kickstarter, even when you’re unfunded.
We also share con experiences, food spots in the Bay Area, Anya’s sax side hustle, and more.
And don’t forget: Wardcast has been nominated as one of the Best Local Podcasts of Richmond, Virginia. Join us in expressing your support for the show by voting us the absolute Best Podcast! Click this link to cast your ballot by August 5th – we’re under the Entertainment category!
Riding our segues into oblivion, we switch between talking about BTUs, people hogging DDR machines, advanced gungeoneering, and light gun games of all shapes and sizes.
Ancient food mascots are coming back in force, and we find out what games everyone feels the strongest about so far this year.
In more serious news, Wardcast has been nominated as one of the Best Local Podcasts of Richmond, Virginia. Join us in expressing your support for the show by voting us the absolute Best Podcast! Click this link to cast your ballot – we’re under the Entertainment category!
Games include The Awesome Adventures of Captain Spirit, Yo! Noid II: Enter the Void, Trials Fusion, Enter the Gungeon, Spider Ponds, Butterfly Soup, Splatoon 2, Tetris, Mario Bros., Battletoads, Killer Instinct, NFL Blitz 2000, Time Crisis III, Frogger, Galak-Z: Variant S, Caves of Qud, and Overwhelm.
This week, Dylan is joined by Phil Tibitoski, CEO of Young Horses, developers of Octodad and Octodad: Dadliest Catch.
Phil joins us a week before giving a talk at the game dev program at his alma mater, DePaul University, about his experiences in helping build Young Horses. We talk about the proper advice to give to aspiring developer for their post-graduation life and providing context for how Young Horses achieved success.
For those wishing to go into independent development, we discuss creating proper expectations, indie dev’s pros and cons, transitioning from a student project to a business, and learning from others, such as Microsoft and Rochester Institute of Technology’s analysis of Gamasutra postmortems.
This week, it’s all about stolen APCs, flixel-likes and flixel lites, making music with Beepbox, using our P-balls, and also: video games! We exchange gripes we have with some of our favorite game franchises – from Monster Hunter to Fallout – and go in deep into some new games we’ve been trying out.
But the biggest topic of discussion is of course the firing of ArenaNet employees Jessica Price and Peter Fries, a controversy that merges sexism, toxic fandom, harassment, and workers’ rights all into one. We discuss how this affects the relationship between players and developers and how it shows how the games industry still has a long way to go to combat harassment.
Games include Monster Hunter Stories, Bloodstained: Curse of the Moon, Call of Duty: Black Ops III, Overwatch, Mario Tennis Aces, Fallout 3, Fallout: New Vegas, and Batman: The Enemy Within.
This week, we’re joined by Amanda Hudgins, creator of the 1000 Button Project and managing editor at Unwinnable.
Dylan and Amanda discuss game dev in the South – the stigma that comes with it as well as only being associated with the nearest AAA publisher, even if it’s in another state.
Amanda also chats about the indie dev scene in Lexington, Kentucky, supported by RunJumpDev; game tastes influencing criticism; the TED Talk Simulator; and balancing game dev with full-time editorial work. Oh, and we discuss Amanda’s love of food trucks.
Lastly, we speak on the continuing effects of GamerGate and harassment in game development and games journalism, Amanda’s thoughts on the matter, and how no one seems to be doing anything about it.
The hot summer doldrums roll on as we ponder games both video and tabletop. This week, we’re joined by local character artist and SCAD alum Val Hawes, here to educate us on roguelikes and more.
We gather around the smoldering embers of the once mighty E3 fire to see if there were any announcements we missed, and speak our piece on seasonal game sales, aggressive fandom wikis, and multiple gaming lawsuits.
On the game dev front, Will is fast at work on releasing his new game Wobolob; Val talks about her contributions to Team Dogpit’s Red Star Azimuth; Alex’s game, Woodsy, reaches new heights after being showcased on a Markiplier video; and Dylan is busy with Peak housekeeping.
Games include Mario Tennis Aces, Overwhelm, Fugl, Wizard of Legend, Tangledeep, Kingdom Death: Monster, Agony, Totally Accurate Battlegrounds, Fallout 3, Hitman, Dusk, Wobolob Classic, and Wobolob.
Joining Dylan this week is Andrew “Dicey” Shouldice, creator of tiny fox adventure Tunic!
Together, we talk hats: with Andrew working on many different aspects of Tunic’s development – from modeling to animation to level and game design – we discuss what it’s like to wear so many hats, how to decide which hats are best worn by other people, and how to transition from one hat to another without losing your groove.
We also discuss building a relationship with Finji, some Puyo Puyo Tetris strats, country-exclusive holidays, and a rabble-rousing discussion of Canadian time zones.
Games include Dark Souls III, Puyo Puyo Tetris, and Celeste.
Electronic Entertainment Expo 2018 has come and gone, so Dylan brings along Nick Nundahl, Joe Wetmore, and Kenny Kim to talk about the good, the bad, and the ugly of this year’s show.
We’re excited about:
• Postmodern Warfare
• Unleashing the force with Jedi: Fallen Order
• Buying all our Xbox games on PC
• Air Force None
• Big Rod Todd’s Fallout 76
• Cornelius Boots’ master flute work
• The last game standing of February 22, 2019
Games include Pokémon Quest, Sushi Striker: The Way of Sushido, and Mario Tennis Aces.
Welcome to Wardcast! Your new home for Price is Right strats and joots outfitting.
This week, we’re joined by Harris Foster, community manager at Finji. Harris talks about his roles at the indie studio, including communicating current and future projects with their fans, helping run the their booth at shows, and operating their Discord server.
We’re also a day out from the E3 press conferences, so we discuss what Harris will be up to while he’s at the show as well as what we’re excited to see: Nintendo’s slate that’s sure to please, Sony’s pared down but nonetheless exciting lineup, and whatever Microsoft could possibly have up their sleeves to make up lost ground this console generation.
The colorful new Rage 2 trailer in the wake of the Walmart Canada leak has us curious, we imagine what a modern Fable could look like, and we round out the show with all the AR, VR, and MR projects going on, from Nintendo Labo to Beat Saber.
Games include Rocket League, Fable II Pub Games, Nintendo Labo, Beat Saber, and Overwatch.
We’re cracking open old shooters with one hand and pouring one out for Boss Key with the other.
Alex hits us with his belated PAX East impressions, Will played not just one but several games this week, we have a short chat about Speed Racer, and we round out the show with our E3 predictions.
Games include Tom Clancy’s Rainbow Six: Vegas 2, Fortnite: Battle Royale, Unreal Gold, Overland, Beasts of Balance, Heads Will Roll, Dusk, Battery Jam, Florence, Everything, Welcome to Basingstoke, Them’s Fightin’ Herds, Diablo III, World of Warcraft, Burnout Paradise Remastered, Enter the Gungeon, Rocket League, and Don’t Step on the Flowers.